Monday, July 25, 2005

And another thing!

What's the deal with demos these days? I played this Pariah demo: maybe 10 minutes of play against 2 enemies with 2 weapons.

Quake shareware had 1/5 of the entire game, guys. And don't give me that "games are getting too big to be efficiently distributed" bullshit, either.

Shame.

1 comment:

  1. Well. The thing you have to realize is that the way folks sell computer games has undergone a fundamental change since the days of Doom. Namely, the big games aren't shareware any more. So, the emphasis has been moved from convincing people to buy your game via an awesome demo to convincing people to buy your game via marketing. The demo's just an afterthought. Kind of a bummer.

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